Monday, July 30, 2012
Sunday, July 29, 2012
I'm using Multimedia Fusion 2 Developer and Graphics Gale.
This is from only a few hours work, so there's not much to show, but I feel I'm getting better at pseudo-programming. There are so huge bugs, so be forewarned. :)
I hope to work on it more in my spare time, but if you want to see more progress on learning to work by yourself and control scope, as well as the project progress, go here: tastes gamey
Saturday, July 28, 2012
Thursday, July 26, 2012
Wednesday, July 25, 2012
Monday, July 23, 2012
5 minute white board drawing? for the art challenge? you fool!
i also have no patience to use any proper capitalization for the post either.
well ANYWAY ya'll, it's past midnight and i can't find my damn wacom pen, so this is what you get from me.
im trying to work on a game by myself, and here's some whiteboard sketches since those are always fun.
i did a competitive analysis of Cat Trap, which is an amazing GameBoy tile-based puzzler. even just reaching level 20 would be a good amount of work for me to do, so i stopped there. (Also, the game starts to pick up in difficulty so I put it down before I became addicted). My code section is pretty sparse, since that's definitely not my forte.
competitive analysis is a great way to make yourself confident of the scope you are actually trying to achieve.
anyway, should be fun! i need to create a mechanic that would comfortably mirror the scope of Cat Trap, if not be slightly smaller.
Saturday, July 21, 2012
Thursday, July 19, 2012
Wednesday, July 18, 2012
Tuesday, July 17, 2012
Saturday, July 14, 2012
Thursday, July 12, 2012
Wednesday, July 11, 2012
Monday, July 9, 2012
Saturday, July 7, 2012
|a bit more work...|